
The Secret World of Wild Bees
How many bees there are – and why flowers need them.
Learning Worlds · Education for Sustainable Development
20 interactive 360° learning worlds from the brood cell to an action plan for school and municipality: species, ways of life, pollination and protection. Focus on lower secondary level.
Module Structure
Each learning world fits into a single lesson.
Five 360° scenes with hotspots, images and short videos.
Narration for every scene, also available as text.
In every scene, hotspots open images, short videos and explanations – in any order.
Five single-choice questions with feedback, including questions that weigh up options.
Optional extension after the quiz, not needed for the core objectives.
Hardware-independent use
Concept catalogue, October 2026. All 20 learning worlds are planned didactically. Each one is produced as soon as it is funded.
Learning worlds 14–18 look at the wildlife garden from the wild bees' point of view. The garden as a whole – soil, water, woody plants, other animal groups – is covered by the separate Wildlife Gardens catalogue.

How many bees there are – and why flowers need them.

How to tell bees, bumblebees and wasps apart – and what divides them.

How differently wild bees are built – and what their brushes are for.

What happens inside a brood cell – and why the mother is absent.

Where wild bees nest – and why the ground matters.

How a mason bee builds her nest alone – cell by cell.

How a bumblebee colony begins – and why cold barely matters.

How pollen travels from flower to flower – and seeds form.

Why some bees use only one plant – and depend on it.

When each wild bee flies – and where it spends the winter.

Which fruit blossoms wild bees pollinate – and why honeybees are not enough.

What wild bees lose in farmland – and which protection works.

Where wild bees live between houses – and how green spaces connect them.

How lawn and gravel become a wild bee garden – step by step.

What has to bloom from March to October – and where hunger gaps arise.

Where wild bees nest in the garden – and which bee hotel works.

Why tidying up harms wild bees – and what can be left standing.

Who in the garden lives off wild bees – and what they live off.

Who suffers from heat and drought – and which wild bees are spreading.

What really makes a site bee-friendly – and what falls short.
For Foundations & Sponsors
Sponsorship
A foundation or company sponsors a learning world for one or three years and makes it free for schools to use during that time — on tablets, computers, interactive whiteboards and VR headsets.
For €1,000 (one year) or €3,000 (three years) a learning world from this catalogue is produced and made freely accessible to all schools for that period — with visible credit as a sponsor.
Visually and linguistically immersive, didactically sound — a learning world that brings the funded topic to life. Online and offline in the free VR-Suite player.
During the sponsorship, schools use the learning world free of charge — in the browser, on the interactive whiteboard, on tablets and in VR headsets.
Every learning world in this catalogue is planned in terms of content and didactics: learning objectives, key terms, scenes and curriculum links are defined. Sponsorship pays for production — 360° scenes, narration, quiz and tasks.
For Teachers
Since all modules follow the same compact basic structure, the decisive question is the content fit and the specific learning value of VR for that topic.
All modules follow the same compact format and are therefore easy to place in existing lesson sequences.
The key question is not whether VR looks impressive, but where a spatially coherent 360° experience helps learners understand relationships more clearly than flat media.
Learning goals, SDGs and school relevance can be checked directly at the module level.
For the 'Why 360° / VR?' check, we focus above all on whether a module offers a real medium-specific advantage over textbook, worksheet or video. That benefit can already emerge in a browser-based 360° tour; the headset mainly increases immersion.
SDG-Icons: © United Nations. un.org/sustainabledevelopment. The content of this publication has not been approved by the United Nations and does not reflect the views of the United Nations or its officials or Member States.