Knowledge
Everything You Need for an Informed Decision.
Product comparison, studies, checklist and background on present4D – on one page.
Which Solution is Right for You?
Two products, two philosophies. See at a glance which product fits your use case.
VR-Suite
Do It Yourself VR.
Create your own 360° projects. Creative, open, hardware-independent.
Learn moreVR-Suite Studio
AI-powered Series Production.
Whether a single lesson or a full series in 360° – AI-preproduced, quality-assured.
Learn moreQuick Guide
I want my students to create their own VR projects.
VR-SuiteI want to produce entire educational series in 360°.
VR-Suite StudioI’m not sure.
ConsultationEvidence
Why 360° VR?
Five evidence-based arguments for why 360° VR works in education.
Attention
VR eliminates external distractions – the smartphone, classmates, the hallway. Learners are fully immersed in the content.
Own Pace
Every learner navigates independently – as fast or slow as needed. No lock-step, no waiting.
Safe Space
No classmate watching, no performance pressure – ideal for insecure learners and sensitive topics.
Spatial Memory
The brain links knowledge to places. 360° leverages this mechanism – the so-called Method of Loci.
360° Images Suffice
Even static 360° panoramas produce measurable memory advantages – not just videos.
A meta-analysis of 49 studies found a medium positive effect of 360° content on learning outcomes (Hedges’ g = 0.525) and non-cognitive outcomes such as motivation (g = 0.527).
Jiang, Zhang & Chiang (2024). British Journal of Educational Technology →Checklist
VR Checklist for Decision-Makers
What to look for before investing in VR.
Must-Haves
GDPR-compliant – servers in Germany, no data shared with third parties
Offline-capable – works without internet at the point of use
No registration – no student accounts required
Accessible – BITV-compliant web player
Investment-proof – continues to work even without ongoing contracts
Hardware-independent – not tied to a single manufacturer
Easy to use – no IT project, no specialist knowledge
No-Gos
Dependency on cloud servers abroad
Mandatory accounts for students under 16
Recurring costs without offline fallback
Vendor lock-in – only usable with one headset
No data protection concept or GDPR certification
Live Demo
Accessible 360° Player
See for yourself: a BITV-compliant 360° learning module about biodiversity.
- Keyboard navigation, screen reader support and plain language mode
- Multilingual: Arabic, German, English, French, Romansh, Turkish, Japanese, Chinese and Ukrainian
- Text and voice can be set independently in different languages
- Exports to formats such as H5P, PDF and ePub
- Autoplay and slideshow mode
- No registration required

Demo: "Biodiversity" – BNE learning module · Created with VR-Suite Studio
About present4D
Multimedia Expertise Since 1991. VR Since 2014.
present4D combines over 35 years of multimedia experience with didactic expertise. We build VR solutions that work in everyday use – not just at trade shows.
Markus Prenneis
CEO & Founder
Multimedia producer since 1991. Over 35 years of experience in digital media production.
Thomas Trzaska
CTO & Founder
Technology didactician. At the intersection of technology and learning since 2004.
Milestones
1991
Markus Prenneis starts multimedia production.
2004
Thomas Trzaska studies technology didactics for teaching and develops a virtual tour as learning software.
2006
Collaboration begins – multimedia meets didactics.
2014
First projects on VR headsets. present4D is founded.
2016
Samsung Award for VR-Suite.
2020
Sensible-VR: turnkey VR learning packages for schools.
2025
VR-Suite 3.0 beta.
2026
VR-Suite Studio pilot phase.
Company
present4D Solutions UG (haftungsbeschränkt)
Dechenweg 39
40591 Düsseldorf
